| OSPF
Interfaces
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Interface
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Name of the interface running OSPF.
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State
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State of the interface: BDR, Down, DR, DRother, Loop, PtToPt, or Waiting.
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The Down state, indicating that the
interface is not functioning, and PtToPt state, indicating
that a point-to-point connection has been established, are the most
common states.
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Area
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Number of the area that the interface is in.
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DR ID
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Address of the area's designated device.
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BDR ID
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Address of the area's backup designated device.
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Neighbors
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Number of neighbors on this interface.
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Adjacency Count
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Number of devices in the area using the same
area identifier.
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Stub Type
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The areas into which OSPF does not flood AS
external advertisements
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Passive Mode
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In this mode the interface is present on the
network but does not transmit or receive packets.
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Authentication Type
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The authentication scheme for the backbone
or area.
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Interface Address
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The IP address of the interface.
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Address Mask
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The subnet mask or address prefix.
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MTU
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The maximum transmission unit size.
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Interface Cost
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The path cost used to calculate the root path
cost from any given LAN segment is determined by the total cost of
each link in the path.
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Hello Interval
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How often the routing device sends hello packets
out of the interface.
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Dead Interval
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The interval during which the routing device
receives no hello packets from the neighbor.
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Retransmit Interval
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The interval for which the routing device
waits to receive a link-state acknowledgment packet before retransmitting
link-state advertisements to an interface’s neighbors.
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| OSPF
Statistics
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| Packets tab |
Sent
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Displays the total number of packets sent.
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Received
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Displays the total number of packets received.
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| Details tab |
Flood Queue Depth
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Number of entries in the extended queue.
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Total Retransmits
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Number of retransmission entries enqueued.
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Total Database Summaries
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Total number of database description packets.
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| OSPF Neighbors
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Address
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Address of the neighbor.
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Interface
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Interface through which the neighbor is reachable.
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State
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State of the neighbor: Attempt, Down, Exchange, ExStart, Full, Init, Loading, or 2way.
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Generally, only the Down state, indicating
a failed OSPF adjacency, and the Full state, indicating a
functional adjacency, are maintained for more than a few seconds.
The other states are transitional states that a neighbor is in only
briefly while an OSPF adjacency is being established.
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ID
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ID of the neighbor.
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Priority
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Priority of the neighbor to become the designated
router.
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Activity Time
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The activity time.
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Area
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Area that the neighbor is in.
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Options
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Option bits received in the hello packets
from the neighbor.
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DR Address
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Address of the designated router.
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BDR Address
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Address of the backup designated router.
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Uptime
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Length of time since the neighbor came up.
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Adjacency
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Length of time since the adjacency with the
neighbor was established.
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