The following example illustrates how you might configure a PSN tunnel endpoint:
- [edit protocols l2circuit]
- neighbor 10.255.0.6 {
-
- interface t1-0/2/2.0 {
- psn-tunnel-endpoint 20.20.20.20;
- virtual-circuit-id 1;
- }
-
- interface t1-0/2/1.0 {
- virtual-circuit-id 10;
- }
- }
The Layer 2 circuit configured for the t1-0/2/2.0 interface resolves in the inet3 routing table to 20.20.20.20. This could be either an RSVP route or a static route with an LSP next hop.