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Example: PSN Tunnel Endpoint

The following example illustrates how you might configure a PSN tunnel endpoint:

[edit protocols l2circuit]
neighbor 10.255.0.6 {
interface t1-0/2/2.0 {
psn-tunnel-endpoint 20.20.20.20;
virtual-circuit-id 1;
}
interface t1-0/2/1.0 {
virtual-circuit-id 10;
}
}

The Layer 2 circuit configured for the t1-0/2/2.0 interface resolves in the inet3 routing table to 20.20.20.20. This could be either an RSVP route or a static route with an LSP next hop.


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