Junos OS authentication IDL - Protocol Documentation

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authentication_service.proto

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Interface Description Language (IDL) file for Junos OS authentication services

This IDL describes the interfaces, messages, and services available for authenticating programmatically to Junos devices.

LoginReply

The response message containing the result of login attempt.

FieldTypeLabelDescription
result bool optional

The result of the login request.

True means login succeeded.

False means login failed.

LoginRequest

The request message containing the user's name, password and client id

FieldTypeLabelDescription
user_name string optional

User that is requesting login. [REQUIRED]

password string optional

Password for the user_name. [REQUIRED]

client_id string optional

Client ID of the requester. [REQUIRED]

Login

The Login service definition.

Method NameRequest TypeResponse TypeDescription
LoginCheck LoginRequest LoginReply

The login service. Request login to the device.

Scalar Value Types

.proto TypeNotesC++ TypeJava TypePython Type
double double double float
float float float float
int32 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. int32 int int
int64 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. int64 long int/long
uint32 Uses variable-length encoding. uint32 int int/long
uint64 Uses variable-length encoding. uint64 long int/long
sint32 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. int32 int int
sint64 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. int64 long int/long
fixed32 Always four bytes. More efficient than uint32 if values are often greater than 2^28. uint32 int int
fixed64 Always eight bytes. More efficient than uint64 if values are often greater than 2^56. uint64 long int/long
sfixed32 Always four bytes. int32 int int
sfixed64 Always eight bytes. int64 long int/long
bool bool boolean boolean
string A string must always contain UTF-8 encoded or 7-bit ASCII text. string String str/unicode
bytes May contain any arbitrary sequence of bytes. string ByteString str